top of page

Professional experience

Unannounced AAA-project

Junior Technical Level Designer at Climax Studios.
Working on an ambitious AAA game in Unreal Engine.
Details under NDA.

Responsibilities
  • Prototyping world objects and player abilities

  • Designing areas and puzzles utilizing those mechanics

  • Created Editor tools to improve the workflow
    for Level Designers

  • Worked with programmers to establish a debbuging pipeline to pinpoint errors between PIE and builds 

  • Technical and Game Design Documentation

unnamed.jpg
bottom of page