Third person horror game
Team size: 21
Role: Technical Level Designer
Production time: 14 weeks HT
Engine: LLL (Own engine)
Editor: LLL (Own engine)
Party game
Team size: 21
Role: Technical Level Designer
Production time: 9 weeks FT
Engine: LLL (Own engine)
Editor: LLL (Own engine)
Games made at The Game Assembly
The following 8 games are made together with programmers, animators, artists and tech artists
during my time at The Game Assembly. The groups have varied in sizes and the length of each projects spans from 9 to 14 weeks, either during half (HT) or full speed (FT). The utilized engines and editors varies from our own engine, made from scrath, to Unity and the schools in-house engine.
Shoot 'em up
Team size: 14
Role: Level Designer
Production time: 8 weeks HT
Engine: TGA2D
Editor: Tiled
Puzzle game
Team size: 14
Role: Level Designer
Production time: 6 weeks HT
Engine: Unity
Editor: Unity
Runner
Team size: 14
Role: Level Designer
Production time: 6 weeks HT
Engine: Unity
Editor: Unity
Action adventure
Team size: 13
Role: Level Designer
Production time: 8 weeks HT
Engine: TGE
Editor: Custom editor
ARPG
Team size: 21
Role: Technical Level Designer
Production time: 14 weeks HT
Engine: LLL (Own Engine)
Editor: Unreal Engine
Platformer
Team size: 13
Role: Level Designer
Production time: 8 weeks HT
Engine: TGE
Editor: Custom editor