top of page
Welcome to Project The Loop

Synopsis

​

Far away from home, in a long abandoned galaxy. The self-aware android is being once again reassembled only to find the Loop Jump to cause a critical failure. During the activated emergency protocols the player explores the desolate galaxy, using the boarding pod to get around, to find a way to get the ship working again.

​

Project summary​

This project is a passion project of mine and a way to showcase my technical and design abilities while giving myself more experience of making a
verticle slice. My biggest inspirations for this project are FPS Sci-Fi titles with atmospheric universes and responsive movement like Halo and Destiny combined with the mystery and storytelling of Outer Wilds mixed with a little bit of roguelike elements. 

​

Here you can follow my process of trying to mix my favourite kinds of gameplay and genres, while exploring best practices and sharing insights along the way. If you're interested in reading more in-depth what I'm working on for a specific design subject you can choose to do so down below, or take a look at my weekly devlog in the summary.

Note, this is an ongoing project. 

Current state of the project

Latest demo of The Loop

​

In the video player below, you can see how far and at what state the project current is in.

The most recent additions to the project prototype are a wider array of available modules holding different Gameplay Abilities and the fully functional saving system between levels, storing and loading placed actor locations.

This video is recorded with all features from Week 10 (20240926)

bottom of page